AI Adventure Club / Ages 8–11 · Grades 3–6

Big ideas.
Curious minds.
Real creations.

A joyful place where young makers learn what AI is, build with Codex, test their thinking, and share what only they could imagine.

No coding experience needed
Mini lessons
4
Codex labs
20
Core term
10 wk
Coding needed
0
A young creator and a friendly robot touch fingertips inside a glowing ring of AI energy
Human idea+ AI helper
STORIES ✦QUIZZES ✦PATTERNS ✦PLANETS ✦GAMES ✦CREATURES ✦PUZZLES ✦THEME PARKS ✦

The creator’s superpower

Good AI starts with a clear human idea.

Students learn one memorable recipe for working with AI — and one repeatable loop for turning the answer into something better.

See how the labs work

THE PROMPT RECIPE

1GOALWhat should we make?
2DETAILSWhat should it include?
3CHECKHow will we know it works?

THE BUILD LOOP

DESCRIBE01
BUILD02
TEST03
IMPROVE04

What they make

Small builds. Big ownership.

Every lab starts with a choice the student can explain. The projects below are a few of the directions the core club can take.

01START

My Inventor Card

A colorful profile card for a made-up inventor — no real personal details needed.

02START

Color Mood Lab

Three buttons that turn the page sunny, calm, or spacey — then a reason to choose one.

03START

Silly Story Spinner

A story that changes every time you spin it — and a rule for why it still makes sense.

04BUILD

Animal Expert Quiz

Questions, answers, and a score that has to be fair. Then a reason to try it again.

05BUILD

Pattern Playground

Simple rules that turn shapes and colors into something surprising, not random.

06CAPSTONE

Classroom Mini Arcade

A small game with a goal, a rule, and just enough challenge to make you want one more try.

Every build ends with a test and a short explanation — what worked, what changed, and what the maker would try next.

HUMAN
IN
CHARGE

Made for bright classrooms

Playful for kids. Purposeful for grown-ups.

Every experience pairs creative freedom with a simple AI safety compass. Students protect private information, check surprising answers, and use AI to support — not replace — their own thinking.

  • 01
    Age-appropriateClear language, friendly feedback, and classroom-safe projects.
  • 02
    Action-orientedEvery idea leads to a small challenge, build, test, or reflection.
  • 03
    Human-centeredStudents explain their choices and decide when the work is done.

06 The practical bits

Questions parents ask.

Still deciding? Call 650.888.3650 or email info@steamworks.tech. We’ll point you to the right level.

SteamWorks Academy presents

What will you make with AI?

Bring one idea. Leave with something you can show, test, explain, and make your own.

Call Book a Session

AI Adventure Club introduction