Robotic Workshop · Grades K–6 · Belmont, CA

Build a robot that reacts to the room.

LEGO EV3 and SPIKE Prime. Motors, sensors, and block code. Ten weeks to a robot that follows a line, finds its way, and completes a mission.

10 weeks 60 minutes Kits included No experience needed

EV3 / BOT 01SENSORS: 4
A LEGO EV3 robot with tank treads, motors, and an intelligent brick MISSION 03
FOLLOW THE LINE
KITS INCLUDED
COLORTOUCHGYRODISTANCE
Grades
K–6
After school
10 wk
Each session
60 min
Kits
Included

01 The build

Build it. Then make it notice.

The robot is the hook; the thinking is the point. Every class adds one working part — a motor, a sensor, a rule — and then tests it on the floor.

01

Build

A stable drive base first: motors, wheels, and a brick that stays put when the robot bumps a wall.

Chassis · motors · cable routing
02

Sense

Touch, color, distance, gyro, infrared. Students read the sensor value before they trust the robot’s guess.

Ports · values · calibration
03

Code

Blocks become behavior: loops, conditionals, events, and a program that can recover when the first try fails.

Loops · if/then · events
04

Mission

A course, a clock, and a job to finish. Teams test, tune, and explain one choice at the end.

Line follower · rover · mission run

No kit-hoarding. One robot per team. Everyone builds, programs, and drives.

LEGO EV3 robots and a robot arm on a workbench at SteamWorks Academy
FIG. 01 — EV3, SPIKE, and a workbench that gets used.

02 The kits

EV3 or SPIKE.
Same idea.

A session uses one platform, chosen by the teacher around the group and the equipment. The core is identical: a base, motors, sensors, a program, and a test.

EV311-class library

LEGO EV3

The brick, the software, touch, color, infrared, and gyro. A full-term favourite.

  • Brick + motors
  • Touch / color / IR
  • EV3 block software
SPIKE12-class library

SPIKE Prime

Hub, motors, force, color, and distance sensors, programmed with SPIKE blocks.

  • Hub + motors
  • Force / color / distance
  • SPIKE app blocks

No programming experience needed. The first class starts at the hub.

03 The term

From first build
to mission day.

Ten weeks, one robot, one mission. The same arc works with EV3 or SPIKE; the class library goes deeper when the group is ready.

10-week coreBuild → Sense → Code → Test → Mission
01–02

Hub + base

Meet the brick or hub. Build a drive base. First program on the floor.

SPIKE 1–3 · EV3 1–2
03–04

Move + measure

Straight lines, turns, wheel size, rotations, and why seconds drift.

SPIKE 4–5 · EV3 3–4
05–06

Turn + sense

Gyro turns, touch, force, color, and distance. Read the value first.

SPIKE 6–8 · EV3 5, 7–8
07–08

Logic + line

Loops, conditionals, events, and the line-following edge puzzle.

SPIKE 9–11 · EV3 6, 9–11
09–10

Mission + share

Build a course, run it, debug, and explain one choice to the room.

Mission day · short creator talk

A 10-week term samples the library. The class counts above show where the topics live in the full EV3 and SPIKE sequences.

04 The class library

What the classes
actually cover.

Drawn from the studio’s EV3 and SPIKE lesson sequences. The coach picks the path for the group; this is the map, not a race.

SPIKE PRIME12classes
  1. 01Hub, ports, first project
  2. 02Motors, sensors, sound, light
  3. 03Build the drive model
  4. 04Movement and distance
  5. 05Start, stop, wait
  6. 06Turning and gyro
  7. 07Accurate turns
  8. 08Force and color sensors
  9. 09Distance sensor and comments
  10. 10Loops and conditionals
  11. 11Line following
  12. 12Events and mission challenges
LEGO EV311classes
  1. 01Brick, buttons, software
  2. 02Build the drive model
  3. 03Movement and configuration
  4. 04Start, stop, wait
  5. 05Turning and steering
  6. 06Loops and switches
  7. 07Sensor data and debugging
  8. 08Touch sensor
  9. 09Color sensor
  10. 10Infrared and remote control
  11. 11Line following

Both sequences teach the same moves: configure the motors, read a sensor, choose a logic block, test on the floor. The kit changes; the habit does not.

05 The challenges

The mission is the test.

A robot is only finished when it runs the course. Students test, find the weak part, and change one thing at a time.

01

Line follower

Read the edge of the line, not the middle. A color sensor, a loop, and a lot of tuning.

02

Remote rover

Infrared or touch control. Drive a route, stop on a mark, and pick something up.

03

Cleaner

A motor, a collector, and an event. Build the fastest cleaner that can still finish the job.

04

Mission day

A course, a clock, and a short explanation. The medal is a nice prop; the debugging habit is the point.

A robotics medal on a wooden table
Mission day · Robotics

“Every class ends with something that moves. Every term ends with something that works.”

06 The videos

See it move.

Short clips from the studio — a student programming a SPIKE robot, and EV3 robots running the line. These are the real builds, not a render.

01 / CODEProgram it on the tablet.

Build the blocks, download, and watch the robot follow the instructions.

02 / RUNRun the course.

Test, tune one thing, and run it again. The floor is the feedback.

07 The line follower

Read the edge.
Then correct.

The line-following lesson is the hinge of the term. Students use a color sensor to find the edge of the line, write a loop that reacts, and tune the turn until the robot stays on course.

  • Color sensor values, not guesses
  • A loop that reacts every pass
  • One change, then test again

08 Questions

Good to know.

Tracks, kits, experience, and what mission day looks like. Still unsure? Ask us about your child.

SteamWorks Academy

Ready to
build it?

Tell us your child’s age and what they have tried. We’ll tell you which kit and mission are running this term.

Call Book a Session